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Resident Evil Dead Aim (also known as Gun Survivor 4 Biohazard:
Heroes Never Die) was a slight surprise announcement made by Capcom
Japan during 2002. While everyone expected another Survivor title
to appear eventually, the fact that it actually looked like a heavy
amount of work had been put into this title was perhaps the most
the surprising part overall.
According to early news reports, the game begins on a ship, and
the story is based on an original unused concept originally made
to have been used for Resident Evil 3. The game is also following
another recent trend by Capcom of incorporating Japanese musicians
in their games, with a Japanese band
called "Rize" and their song "Gunshot" appearing
as the title track to the game.
The graphics are surprisingly detailed and clean, and the game also
allows a mixed 3rd and 1st person ability (which should please the
many, many people who asked about this ability in the original Survivor
on PlayStation and every Survivor game since). The game also has
some impressive effects that have been displayed to us such as body
movement effects (being slammed back by the recoil of being hit
for example) and some of the best blood effects ever seen in any
videogame ever. The game also contains some very decent CGI cutscenes
(it is also the first Resident Evil based Gun Survivor title to
do so).
The
Japanese release was made in Feb 2003, with US and PAL editions
due to be released a few months later in June of 2003. More information
on the various details of the game can be found within the links
to the top left.
Oh and for all the people who will ask where Gun Survivor 3 was,
well it was a Dino Crisis title... released in the US and PAL areas
under the name "Dino Stalker" so you've likely seen it
somewhere and not known this.
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